Bloodleech Swarm

Name: Bloodleech Swarm

bloodleech 5e monster

Appearance: A revolting mass of 50 slime-covered leeches, each the size of a human arm. Their segmented bodies pulsate and swell with blood. They have fly like wings that buzz loudly as they fly. Foul ichor drips from their circular maws, lined with razor sharp teeth.

Stats

Size:Small
Type:Monstrosity
Alignment:Neutral
Armor Class:12 (natural armor)
Hit Points:50 (10d10 + 10)
Speed:5 ft., fly 50 ft.
STR14 (+2)
DEX16 (+3)
CON12 (+1)
INT1 (-5)
WIS7 (-2)
CHA3 (-4)
Senses:blindsight 30 ft.
Languages:None
Damage Resistances:bludgeoning, piercing, slashing
Condition Immunities:charmed, frightened, paralyzed, petrified, prone, restrained, stunned

Actions:

Bite. Melee Weapon Attack: +5 to hit, reach 0 ft., one target. Hit: 10 (2d6 + 3) piercing damage. The target’s hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0. After being bitten, the victim has disadvantage on saving throws against disease and poison for 1d4 days.

Swarm. The swarm can occupy another creature’s space and vice versa. It can move through any opening large enough for a Tiny leech. The swarm cannot regain hit points or gain temporary hit points.

Horrific Traits:

  • Their maws emit a rancid stench of decay. Targets within 10 ft. must make a DC 15 Constitution saving throw or be poisoned until the end of their next turn as they gag and retch.
  • When the swarm dies, their bodies burst and spray infectious blood and gore over a 10 ft radius. Any creatures in the area must make a DC 13 Constitution saving throw or be poisoned and blinded for 1 minute.
  • The swarm makes nauseating squelching, sucking, and popping sounds audible from 150 ft away. Their shrieks and gurgles are the stuff of nightmares.


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