Item Name: Orb of Captivity
Type: Wondrous item, uncommon
Requires attunement: No
Description: This small golden ball, intricately decorated with runes, has the power to trap a small creature inside. When the orb is within 5 feet of a small or smaller creature, the user can speak the command word to activate the orb’s magic. The creature must succeed on a DC 14 Wisdom saving throw or be magically trapped within the orb. The orb can only hold one creature at a time.
While the creature is trapped, it is in a state of suspended animation and is unaware of its surroundings. The user can speak the command word again to release the creature, which will appear in an unoccupied space within 5 feet of the orb. The creature remains friendly towards the user for 1 minute after being released, unless it was hostile prior to being trapped.
If the orb is broken or destroyed while a creature is trapped inside, the creature is immediately released and becomes hostile towards the user, regardless of its previous disposition.
Restrictions: The Orb of Captivity cannot capture creatures larger than the Small size category, constructs, or undead.
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